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The Objectless Office – Dematrialization 3
Yep, that's pretty bang-on. I remember running my invisible-ink revealing sharpie over the clues in the Space Quest (I) hint book more than a few times after nearly putting my fist through my Apple IIe's monitor in exasperation. Frackin' spider droid...
In fact I'm nearly done the Zelda game now, and I haven't resorted to checking online walkthroughs even once, and I've been actively noticing how well-designed the puzzles are. Like, I'll be stuck for a while and then I'll think of something that I could try that actually makes intuitive sense, and it'll work, and I'll be all "Yay!"
The contrast with the adventure games of my past is sharp, in this way.